StadlerStandVisualization/StadlerMessestand/Config/DefaultEditor.ini
Thomas Heinrich de627543f2 project
2024-11-29 13:26:27 +01:00

8 lines
243 B
INI

[UnrealEd.SimpleMap]
SimpleMapName=/Game/FirstPersonBP/Maps/FirstPersonExampleMap
[EditoronlyBP]
bAllowClassAndBlueprintPinMatching=true
bReplaceBlueprintWithClass= true
bDontLoadBlueprintOutsideEditor= true
bBlueprintIsNotBlueprintType= true