update szene - flickern fast weg :)
This commit is contained in:
parent
90773e9c5a
commit
c8b40fb306
@ -29,6 +29,31 @@ r.Shadow.Virtual.Enable=1
|
||||
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
|
||||
|
||||
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
|
||||
r.MobileHDR=True
|
||||
r.Mobile.ShadingPath=1
|
||||
r.Mobile.AllowDitheredLODTransition=False
|
||||
r.Lumen.TraceMeshSDFs=1
|
||||
r.SkinCache.CompileShaders=True
|
||||
r.RayTracing=False
|
||||
r.Lumen.HardwareRayTracing=False
|
||||
r.VirtualTextures=True
|
||||
r.VirtualTexturedLightmaps=True
|
||||
r.RayTracing.Shadows=False
|
||||
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
|
||||
r.Lumen.HardwareRayTracing.LightingMode=2
|
||||
r.LocalFogVolume.ApplyOnTranslucent=True
|
||||
r.HeterogeneousVolumes.Shadows=True
|
||||
r.VertexFoggingForOpaque=False
|
||||
r.ReflectionCaptureResolution=2048
|
||||
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
|
||||
r.Mobile.FloatPrecisionMode=1
|
||||
r.Mobile.AntiAliasing=1
|
||||
r.Mobile.VirtualTextures=False
|
||||
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
|
||||
r.AllowGlobalClipPlane=True
|
||||
r.PathTracing=True
|
||||
r.Nanite.ProjectEnabled=True
|
||||
r.Mobile.Forward.EnableClusteredReflections=True
|
||||
|
||||
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
|
||||
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
|
||||
@ -50,6 +75,7 @@ AppliedDefaultGraphicsPerformance=Maximum
|
||||
[/Script/Engine.Engine]
|
||||
+ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/StadlerMessestand")
|
||||
+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/StadlerMessestand")
|
||||
GenerateDefaultTimecodeFrameRate=(Numerator=30,Denominator=1)
|
||||
|
||||
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
|
||||
bEnablePlugin=True
|
||||
|
@ -1,6 +1,8 @@
|
||||
[/Script/EngineSettings.GeneralProjectSettings]
|
||||
ProjectID=8182430B4A9CDCFA9AD00A83B9062F8C
|
||||
ProjectName=First Person BP Game Template
|
||||
bUseBorderlessWindow=True
|
||||
Description=Stadler
|
||||
|
||||
[StartupActions]
|
||||
bAddPacks=True
|
||||
@ -8,3 +10,4 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
|
||||
|
||||
[SectionsToSave]
|
||||
+Section=StartupActions
|
||||
|
||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -10,6 +10,13 @@
|
||||
"TargetAllowList": [
|
||||
"Editor"
|
||||
]
|
||||
},
|
||||
{
|
||||
"Name": "GPULightmass",
|
||||
"Enabled": true
|
||||
}
|
||||
],
|
||||
"TargetPlatforms": [
|
||||
"Windows"
|
||||
]
|
||||
}
|
Loading…
Reference in New Issue
Block a user