update szene - flickern fast weg :)

This commit is contained in:
Thomas Heinrich 2024-12-03 13:12:33 +01:00
parent 90773e9c5a
commit c8b40fb306
85 changed files with 36 additions and 0 deletions

View File

@ -29,6 +29,31 @@ r.Shadow.Virtual.Enable=1
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.MobileHDR=True
r.Mobile.ShadingPath=1
r.Mobile.AllowDitheredLODTransition=False
r.Lumen.TraceMeshSDFs=1
r.SkinCache.CompileShaders=True
r.RayTracing=False
r.Lumen.HardwareRayTracing=False
r.VirtualTextures=True
r.VirtualTexturedLightmaps=True
r.RayTracing.Shadows=False
r.Lumen.TranslucencyReflections.FrontLayer.EnableForProject=True
r.Lumen.HardwareRayTracing.LightingMode=2
r.LocalFogVolume.ApplyOnTranslucent=True
r.HeterogeneousVolumes.Shadows=True
r.VertexFoggingForOpaque=False
r.ReflectionCaptureResolution=2048
r.Lumen.Reflections.HardwareRayTracing.Translucent.Refraction.EnableForProject=True
r.Mobile.FloatPrecisionMode=1
r.Mobile.AntiAliasing=1
r.Mobile.VirtualTextures=False
r.ReflectionEnvironmentLightmapMixBasedOnRoughness=True
r.AllowGlobalClipPlane=True
r.PathTracing=True
r.Nanite.ProjectEnabled=True
r.Mobile.Forward.EnableClusteredReflections=True
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
@ -50,6 +75,7 @@ AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/StadlerMessestand")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/StadlerMessestand")
GenerateDefaultTimecodeFrameRate=(Numerator=30,Denominator=1)
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True

View File

@ -1,6 +1,8 @@
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=8182430B4A9CDCFA9AD00A83B9062F8C
ProjectName=First Person BP Game Template
bUseBorderlessWindow=True
Description=Stadler
[StartupActions]
bAddPacks=True
@ -8,3 +10,4 @@ InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
[SectionsToSave]
+Section=StartupActions

View File

@ -10,6 +10,13 @@
"TargetAllowList": [
"Editor"
]
},
{
"Name": "GPULightmass",
"Enabled": true
}
],
"TargetPlatforms": [
"Windows"
]
}