ndisplay setup

This commit is contained in:
Stephen 2024-12-04 19:34:52 +01:00
parent 454871ec73
commit ddccb4195e
16 changed files with 32 additions and 8 deletions

1
.gitignore vendored Normal file
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@ -0,0 +1 @@
Builds

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@ -4,14 +4,14 @@
+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
EditorStartupMap=/Game/Stadler_Messestand/MAPS/Stadler_Messestand.Stadler_Messestand
LocalMapOptions=
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
GameDefaultMap=/Game/Stadler_Messestand/MAPS/Stadler_Messestand.Stadler_Messestand
ServerDefaultMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
GlobalDefaultServerGameMode=None
@ -23,11 +23,8 @@ r.DynamicGlobalIlluminationMethod=1
r.Mobile.EnableNoPrecomputedLightingCSMShader=1
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
r.Shadow.Virtual.Enable=1
r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
r.MobileHDR=True
r.Mobile.ShadingPath=1
@ -76,6 +73,9 @@ AppliedDefaultGraphicsPerformance=Maximum
+ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/StadlerMessestand")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/StadlerMessestand")
GenerateDefaultTimecodeFrameRate=(Numerator=30,Denominator=1)
GameEngine=/Script/DisplayCluster.DisplayClusterGameEngine
UnrealEdEngine=/Script/DisplayClusterEditor.DisplayClusterEditorEngine
GameViewportClientClassName=/Script/DisplayCluster.DisplayClusterViewportClient
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True

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@ -109,7 +109,7 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
DefaultViewportMouseLockMode=LockOnCapture
FOVScale=0.011110
DoubleClickTime=0.200000
DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
DefaultPlayerInputClass=/Script/DisplayCluster.DisplayClusterPlayerInput
DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
DefaultTouchInterface=/Game/FirstPerson/Input/MobileControls.MobileControls
-ConsoleKeys=Tilde

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@ -0,0 +1,3 @@
[/Script/GameplayTags.GameplayTagsList]
GameplayTagList=(Tag="Playout",DevComment="")

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@ -1,6 +1,8 @@
{
"OscAddress": "233.233.233.233",
"OscPort": 3333,
"OscSecondaryPort": 3334,
"SecondaryScreen": false,
"Floors":
[{
"RangeMaximumX": 1210,
@ -9,7 +11,8 @@
"RangeMinimumY": -2270,
"AngleOffsetDeg": -90,
"ZOffset": 180,
"TuioMarkerId": 0
"TuioMarkerId": 0,
"TextureAsset": ""
},{
"RangeMaximumX": 1210,
"RangeMinimumX": -1070,
@ -17,7 +20,8 @@
"RangeMinimumY": -2270,
"AngleOffsetDeg": -90,
"ZOffset": 490,
"TuioMarkerId": 1
"TuioMarkerId": 1,
"TextureAsset": ""
}],
"TuioMarkerListenToAny": false
}

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@ -22,6 +22,22 @@
{
"Name": "JsonBlueprintUtilities",
"Enabled": true
},
{
"Name": "nDisplay",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64",
"Linux"
]
},
{
"Name": "Switchboard",
"Enabled": true
},
{
"Name": "DisplayClusterLaunch",
"Enabled": true
}
],
"TargetPlatforms": [