ndisplay setup
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454871ec73
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1
.gitignore
vendored
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1
.gitignore
vendored
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Builds
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@ -4,14 +4,14 @@
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+EditProfiles=(Name="Trigger",CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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EditorStartupMap=/Game/Stadler_Messestand/MAPS/Stadler_Messestand.Stadler_Messestand
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LocalMapOptions=
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/FirstPerson/Maps/FirstPersonMap.FirstPersonMap
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GameDefaultMap=/Game/Stadler_Messestand/MAPS/Stadler_Messestand.Stadler_Messestand
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ServerDefaultMap=/Engine/Maps/Entry
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GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C
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GlobalDefaultServerGameMode=None
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@ -23,11 +23,8 @@ r.DynamicGlobalIlluminationMethod=1
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r.Mobile.EnableNoPrecomputedLightingCSMShader=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=true
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r.Shadow.Virtual.Enable=1
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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r.MobileHDR=True
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r.Mobile.ShadingPath=1
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@ -76,6 +73,9 @@ AppliedDefaultGraphicsPerformance=Maximum
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+ActiveGameNameRedirects=(OldGameName="TP_FirstPersonBP",NewGameName="/Script/StadlerMessestand")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_FirstPersonBP",NewGameName="/Script/StadlerMessestand")
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GenerateDefaultTimecodeFrameRate=(Numerator=30,Denominator=1)
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GameEngine=/Script/DisplayCluster.DisplayClusterGameEngine
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UnrealEdEngine=/Script/DisplayClusterEditor.DisplayClusterEditorEngine
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GameViewportClientClassName=/Script/DisplayCluster.DisplayClusterViewportClient
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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@ -109,7 +109,7 @@ DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
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DefaultViewportMouseLockMode=LockOnCapture
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FOVScale=0.011110
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DoubleClickTime=0.200000
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DefaultPlayerInputClass=/Script/EnhancedInput.EnhancedPlayerInput
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DefaultPlayerInputClass=/Script/DisplayCluster.DisplayClusterPlayerInput
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DefaultInputComponentClass=/Script/EnhancedInput.EnhancedInputComponent
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DefaultTouchInterface=/Game/FirstPerson/Input/MobileControls.MobileControls
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-ConsoleKeys=Tilde
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3
StadlerMessestand/Config/Tags/VPRoles.ini
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3
StadlerMessestand/Config/Tags/VPRoles.ini
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[/Script/GameplayTags.GameplayTagsList]
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GameplayTagList=(Tag="Playout",DevComment="")
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{
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"OscAddress": "233.233.233.233",
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"OscPort": 3333,
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"OscSecondaryPort": 3334,
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"SecondaryScreen": false,
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"Floors":
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[{
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"RangeMaximumX": 1210,
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@ -9,7 +11,8 @@
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"RangeMinimumY": -2270,
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"AngleOffsetDeg": -90,
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"ZOffset": 180,
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"TuioMarkerId": 0
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"TuioMarkerId": 0,
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"TextureAsset": ""
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},{
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"RangeMaximumX": 1210,
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"RangeMinimumX": -1070,
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@ -17,7 +20,8 @@
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"RangeMinimumY": -2270,
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"AngleOffsetDeg": -90,
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"ZOffset": 490,
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"TuioMarkerId": 1
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"TuioMarkerId": 1,
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"TextureAsset": ""
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}],
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"TuioMarkerListenToAny": false
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}
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@ -22,6 +22,22 @@
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{
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"Name": "JsonBlueprintUtilities",
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"Enabled": true
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},
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{
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"Name": "nDisplay",
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"Enabled": true,
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"SupportedTargetPlatforms": [
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"Win64",
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"Linux"
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]
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},
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{
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"Name": "Switchboard",
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"Enabled": true
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},
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{
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"Name": "DisplayClusterLaunch",
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"Enabled": true
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}
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],
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"TargetPlatforms": [
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